Your title shows in the world. The title you pick on the hero card now follows your name
on your frame, your nameplate, the party frames and the character sheet. A Buy me a coffee
button and a Discord link sit in the top bar, the footer and the login page.
Feats are harder. Veteran needs ten Heroic wins; Untouchable, Swift and Lone Wolf need
Mythic; Boss Hunter 300 bosses, Slayer 50,000 kills. Titles you held under the old rules are
re-checked against the new ones, and every feat card now shows what it takes.
Two or more drivers no longer freeze the world. Starting a Mirage Kart race, Car Brawl,
Car Soccer or Barren Bashers with another player froze every screen on the on-foot frame the
moment the heroes turned into cars (the server kept racing). The client no longer touches a
model it is tearing down in the same frame, and any such slip now logs a warning instead of
stopping the game.
A tidier run picker. The five game modes are one tab strip, and the race course, race
length and brawl arena are small chips under it, on the hero card and on the party card.
Car modes take no keystone or modifiers. Picking a car mode after a Mythic keystone or a
modifier run no longer bounces you back with "takes no keystone or run modifiers": the page
leaves them behind for car rooms and brings them back when you return to Survival.
Character names are a first name, or a first and last name. Letters only, two to twelve
letters a word, and a blocklist for slurs. Existing names stay. Rename, Import Legacy Save and
Restore are off the character screen for now.
The car lines no longer end in "no bosses" (there was nothing to toggle). The lobby footer
links the guide's new Copyright page.
Launch polish: plural counts, a dragged race finish is no longer a win, a Leave button on race
results, clearer sign-up errors, a Leave Run entry in the in-run menu, and a mistyped party code
is forgotten.