Warrior
Stand your ground. Break their ranks.
A melee fighter with front-facing Shield Guard, sweeping attacks and Charge. Build around weapon strikes, sustained pressure or a defensive line.
Click a talent to add a rank. Right-click or Shift+click removes one. Each tier needs 5 more points in that tree; the arrow-marked talents need their prerequisite.
Arms
Fury
Protection
These descriptions come from the game’s talent catalog. Open Talents in your Armory in-game to see your trained ranks, exact effects and current sigil prices. How talent training works.
Arms talents
| Talent | Tier | Ranks | Effect | Requires |
|---|---|---|---|---|
| Improved Heroic Strike | 1 | 3 ranks | Heroic Strike deals 6% more damage per rank. | None |
| Deflection | 1 | 3 ranks | Parrying becomes footwork: you take 4% less contact damage per rank. | None |
| Improved Rend | 1 | 3 ranks | Your bleeds and other damage over time deal 5% more damage per rank. | None |
| Improved Charge | 2 | 2 ranks | Charge recovers 10% faster per rank. | 5 points in Arms |
| Tactical Mastery | 2 | 3 ranks | Stance dancing becomes tempo: after Charge your cooldowns recover 10% faster per rank for a few seconds. | 5 points in Arms |
| Anger Management | 2 | 1 rank | Rage comes on its own: every 10 sec in combat your cooldowns recover 15% faster for 6 sec. | 5 points in Arms |
| Improved Overpower | 3 | 2 ranks | Overpower becomes precision: +2.5% critical strike chance per rank. | 10 points in Arms |
| Mortal Strike | 3 | 1 rank | Begin every run with Mortal Strike in your first slot instead of Cleave. Mortal Strike deals 10% more damage. | 10 points in Arms |
| Deep Wounds | 3 | 3 ranks | Your critical hits make the target bleed for 20% of the hit per rank over 6 sec. | 10 points in Arms Improved Rend rank 3 |
| Two-Handed Weapon Specialization | 4 | 3 ranks | Mortal Strike, Heroic Strike, Execute, Cleave and Whirlwind deal 4% more damage per rank. | 15 points in Arms |
| Improved Mortal Strike | 4 | 3 ranks | Mortal Strike recovers 5% faster and deals 3% more damage per rank. | 15 points in Arms Mortal Strike rank 1 |
| Impale | 4 | 2 ranks | Your critical hits deal an extra 10% damage per rank (170% at 2/2). | 15 points in Arms Deep Wounds rank 3 |
| Sweeping Strikes | 5 | 1 rank | Your single-target strikes and bolts also hit every enemy within 2 yd of the target for 50% damage. | 20 points in Arms |
| Taste for Blood | 5 | 3 ranks | Each of your bleed and DoT ticks has a 10% chance to quicken your cooldowns by 8% per rank for 6 sec. Once every 6 sec. | 20 points in Arms |
| Sword Specialization | 5 | 3 ranks | Mortal Strike has a 15% chance to swing again at once for 25% of its damage per rank. | 20 points in Arms |
| Second Wind | 6 | 2 ranks | Dropping below 35% health restores 10% of your maximum health per rank. Once every 30 sec. | 25 points in Arms |
| Sudden Death | 6 | 3 ranks | Every hit you land kills a normal enemy below 3% health per rank. Bosses are immune. | 25 points in Arms |
| Trauma | 6 | 2 ranks | Your wounds weaken the strong: you deal 8% more damage per rank to bosses and rares. | 25 points in Arms |
| Bladestorm | 7 | 1 rank | Every 4th Mortal Strike unleashes Bladestorm: for 3 sec you whirl, hitting all enemies within 8 yd every 0.5 sec for 40% of Mortal Strike's damage, and take 30% less contact damage. | 30 points in Arms Sudden Death rank 3 |
Fury talents
| Talent | Tier | Ranks | Effect | Requires |
|---|---|---|---|---|
| Booming Voice | 1 | 2 ranks | Your shouts reach 15% farther and recover 5% faster per rank. | None |
| Cruelty | 1 | 3 ranks | +2% critical strike chance per rank. | None |
| Unbridled Wrath | 1 | 3 ranks | Rage becomes speed: all your cooldowns recover 3% faster per rank. | None |
| Improved Battle Shout | 2 | 3 ranks | Battle Shout lasts 15% longer per rank. | 5 points in Fury |
| Blood Craze | 2 | 3 ranks | Every kill restores 1% of your maximum health per rank. | 5 points in Fury |
| Improved Cleave | 2 | 3 ranks | Cleave deals 6% more damage per rank. | 5 points in Fury |
| Dual Wield Specialization | 3 | 3 ranks | Cleave, Heroic Strike, Whirlwind and Bloodthirst deal 4% more damage per rank. | 10 points in Fury |
| Bloodthirst | 3 | 1 rank | Bloodthirst joins your spells at the start of every run, beside Cleave. It deals 10% more damage. | 10 points in Fury |
| Enrage | 3 | 3 ranks | Being hit enrages you: +4% damage per rank for 8 sec. | 10 points in Fury |
| Piercing Howl | 3 | 1 rank | Every 8 sec in combat you howl, slowing all enemies within 6 yd by 50% for 3 sec. | 10 points in Fury |
| Improved Whirlwind | 4 | 2 ranks | Whirlwind recovers 10% faster and deals 5% more damage per rank. | 15 points in Fury |
| Bloodsurge | 4 | 1 rank | Killing an enemy with Bloodthirst makes Bloodthirst ready again. Once every 2 sec. | 15 points in Fury Bloodthirst rank 1 |
| Flurry | 4 | 3 ranks | Your critical hits quicken your cooldowns by 8% per rank for 3 sec. | 15 points in Fury Enrage rank 3 |
| Improved Execute | 4 | 2 ranks | Execute recovers 10% faster and deals 5% more damage per rank. | 15 points in Fury |
| Improved Berserker Rage | 5 | 2 ranks | Berserker Rage lasts 20% longer and recovers 10% faster per rank. | 20 points in Fury |
| Death Wish | 5 | 1 rank | Every 30 sec in combat you gain a Death Wish: +20% damage for 8 sec. | 20 points in Fury |
| Rampage | 6 | 1 rank | Each kill sends you on a Rampage: +10% damage for 10 sec, refreshed by every kill. | 25 points in Fury Death Wish rank 1 |
| Improved Berserker Stance | 6 | 3 ranks | You deal 3% more damage per rank with everything. | 25 points in Fury |
| Titan's Grip | 7 | 1 rank | You swing two great weapons: Cleave, Heroic Strike, Bloodthirst, Whirlwind and Execute strike twice, the second blow landing for 40% damage. | 30 points in Fury Rampage rank 1 |
Protection talents
| Talent | Tier | Ranks | Effect | Requires |
|---|---|---|---|---|
| Improved Bloodrage | 1 | 2 ranks | Pain fuels you: being hit quickens your cooldowns by 8% per rank for 4 sec. | None |
| Anticipation | 1 | 3 ranks | You take 4% less contact damage per rank. | None |
| Shield Specialization | 1 | 3 ranks | Your shield bites back: enemies that hit you take 2 damage per rank. | None |
| Toughness | 2 | 3 ranks | +1.5 armor per rank. | 5 points in Protection |
| Improved Thunder Clap | 2 | 3 ranks | Begin every run with Thunder Clap in your first slot instead of Cleave. Thunder Clap deals 6% more damage and reaches 5% farther per rank. | 5 points in Protection |
| Last Stand | 3 | 1 rank | Dropping below 35% health raises a shield absorbing 30% of your maximum health. Once every 30 sec. | 10 points in Protection |
| Improved Revenge | 3 | 3 ranks | Enemies that hit you have a 25% chance to be stunned for 0.5 sec per rank. | 10 points in Protection |
| Improved Shield Block | 3 | 2 ranks | +0.25 armor per rank for each enemy within 5 yd, up to 6 enemies. | 10 points in Protection Shield Specialization rank 3 |
| Improved Shield Wall | 4 | 2 ranks | Charge leaves you untouchable 0.25 sec longer per rank. | 15 points in Protection Last Stand rank 1 |
| Concussion Blow | 4 | 1 rank | Shockwave joins your spells at the start of every run. Its stun lasts 20% longer. | 15 points in Protection |
| Devastate | 4 | 1 rank | Sundering blows: +10% damage to bosses and rares, and Thunder Clap and Shockwave deal 8% more damage. | 15 points in Protection |
| Improved Disarm | 4 | 2 ranks | Enemies that hit you are disarmed: they deal 10% less damage per rank for 5 sec. | 15 points in Protection |
| Shield Mastery | 5 | 2 ranks | Being hit raises a shield absorbing 4% of your maximum health per rank. Once every 8 sec. | 20 points in Protection |
| One-Handed Weapon Specialization | 5 | 3 ranks | Thunder Clap, Shockwave, Cleave, Heroic Strike and Heroic Throw deal 5% more damage per rank. | 20 points in Protection |
| Vigilance | 5 | 1 rank | You stand watch: when you are hit, allies within 20 yd recover 3% of their maximum health. Once every 5 sec. | 20 points in Protection |
| Vitality | 6 | 3 ranks | +3% maximum health and +0.5 armor per rank. | 25 points in Protection |
| Sword and Board | 6 | 1 rank | Thunder Clap has a 20% chance to be ready again the moment it lands. | 25 points in Protection |
| Critical Block | 6 | 3 ranks | Hits against you have a 20% chance to raise your guard: you take 10% less damage per rank for 6 sec. | 25 points in Protection |
| Shockwave | 7 | 1 rank | Every 3rd Thunder Clap is followed by a free Shockwave that stuns everything in front of you, and while 4 or more enemies are within 8 yd Thunder Clap recovers 50% faster. | 30 points in Protection Sword and Board rank 1 |