Druid
One adventurer. Many forms.
Shift between Bear, Cat, Moonkin and Tree of Life as your build develops. Balance, Feral and Restoration cover damage, resilience and healing.
Click a talent to add a rank. Right-click or Shift+click removes one. Each tier needs 5 more points in that tree; the arrow-marked talents need their prerequisite.
Balance
Feral Combat
Restoration
These descriptions come from the game’s talent catalog. Open Talents in your Armory in-game to see your trained ranks, exact effects and current sigil prices. How talent training works.
Balance talents
| Talent | Tier | Ranks | Effect | Requires |
|---|---|---|---|---|
| Improved Wrath | 1 | 3 ranks | Wrath deals 5% more damage per rank. | None |
| Nature's Grasp | 1 | 1 rank | When an enemy strikes you, vines root it for 1.5 sec. Once every 2 sec. | None |
| Improved Moonfire | 1 | 3 ranks | Moonfire deals 6% more damage per rank. | None |
| Improved Entangling Roots | 2 | 3 ranks | Entangling Roots holds its targets 12% longer per rank. | 5 points in Balance |
| Improved Starfire | 2 | 1 rank | Starfire joins your spells at the start of every run, beside Wrath. It deals 10% more damage. | 5 points in Balance |
| Moonglow | 3 | 3 ranks | Mana becomes tempo: all your cooldowns recover 3% faster per rank. | 10 points in Balance |
| Nature's Grace | 3 | 1 rank | Your critical hits fill you with Nature's Grace: your cooldowns recover 15% faster for 3 sec. | 10 points in Balance Improved Starfire rank 1 |
| Vengeance | 3 | 2 ranks | Your critical hits deal an extra 10% damage per rank. | 10 points in Balance Improved Moonfire rank 3 |
| Improved Faerie Fire | 4 | 3 ranks | Faerie Fire's mark guides you: +2% critical strike chance per rank. | 15 points in Balance |
| Moonkin Form | 4 | 1 rank | The moonkin hunts the snared: Wrath and Starfire deal 25% more damage to rooted or slowed enemies. | 15 points in Balance Nature's Grace rank 1 |
| Genesis | 4 | 3 ranks | Your damage over time (Moonfire, Insect Swarm, Hurricane) deals 5% more damage per rank. | 15 points in Balance |
| Owlkin Frenzy | 5 | 3 ranks | Being struck sends you into an Owlkin Frenzy: +4% damage per rank for 8 sec. | 20 points in Balance |
| Moonfury | 5 | 3 ranks | Wrath, Moonfire and Starfire deal 5% more damage per rank. | 20 points in Balance Moonkin Form rank 1 |
| Typhoon | 5 | 1 rank | Every 10 sec in combat a Typhoon bursts from you, slowing all enemies within 6 yd by 50% for 3 sec. | 20 points in Balance |
| Gale Winds | 5 | 2 ranks | Hurricane deals 10% more damage per rank. | 20 points in Balance |
| Wrath of Cenarius | 6 | 3 ranks | Wrath and Starfire deal 4% more damage per rank. | 25 points in Balance |
| Starfall | 6 | 1 rank | Starfall strikes 15% harder and falls 15% more often. | 25 points in Balance Moonfury rank 3 |
| Earth and Moon | 6 | 3 ranks | Earth and Moon bless your every spell: you deal 3% more damage per rank with everything. | 25 points in Balance |
| Eclipse | 7 | 1 rank | 5 Wrath casts open Lunar Eclipse (Starfire and Starfall +40%, Starfire 30% faster); 2 Starfires open Solar Eclipse (Wrath +40%, +1 target). 8 sec each. | 30 points in Balance Starfall rank 1 |
Feral Combat talents
| Talent | Tier | Ranks | Effect | Requires |
|---|---|---|---|---|
| Ferocity | 1 | 3 ranks | Energy becomes tempo: Feral Rake recovers 5% faster per rank. | None |
| Feral Aggression | 1 | 3 ranks | When an enemy strikes you, you roar back: it deals 5% less damage per rank for 5 sec. | None |
| Thick Hide | 1 | 3 ranks | You take 4% less contact damage per rank. | None |
| Feline Swiftness | 2 | 2 ranks | You move 5% faster per rank. | 5 points in Feral Combat |
| Brutal Impact | 2 | 2 ranks | Bash stuns its target 20% longer per rank. | 5 points in Feral Combat |
| Sharpened Claws | 2 | 3 ranks | +2% critical strike chance per rank. | 5 points in Feral Combat |
| Feral Charge | 3 | 1 rank | Dash ends in a Feral Charge: the nearest enemy within 8 yd is immobilized for 2 sec. | 10 points in Feral Combat |
| Mangle | 3 | 1 rank | Begin every run with Feral Rake in your first slot instead of Wrath. Feral Rake deals 10% more damage. | 10 points in Feral Combat |
| Primal Fury | 3 | 2 ranks | Combo points become fury: your critical hits quicken your cooldowns by 10% per rank for 3 sec. | 10 points in Feral Combat Sharpened Claws rank 3 |
| Savage Fury | 3 | 2 ranks | Feral Rake and Lacerate deal 8% more damage per rank. | 10 points in Feral Combat |
| Predatory Strikes | 4 | 3 ranks | Feral Rake deals 5% more damage per rank. | 15 points in Feral Combat Mangle rank 1 |
| Infected Wounds | 4 | 3 ranks | Your attacks leave infected wounds, slowing their target by 10% per rank for 3 sec. | 15 points in Feral Combat |
| Survival Instincts | 5 | 1 rank | When you drop below 35% health your instincts take over: a shield absorbs 30% of your maximum health. Once every 30 sec. | 20 points in Feral Combat |
| Heart of the Wild | 5 | 3 ranks | Your heart runs wild: +3% maximum health and 3% more damage with everything per rank. | 20 points in Feral Combat Predatory Strikes rank 3 |
| Rend and Tear | 5 | 3 ranks | Your bleeds and other damage over time deal 5% more damage per rank. | 20 points in Feral Combat |
| King of the Jungle | 6 | 3 ranks | Every 20 sec in combat you roar with Tiger's Fury: +5% damage per rank for 8 sec. | 25 points in Feral Combat |
| Leader of the Pack | 6 | 1 rank | Your critical hits rally the pack: allies within 20 yd deal 8% more damage for 8 sec. | 25 points in Feral Combat Heart of the Wild rank 3 |
| Improved Leader of the Pack | 6 | 2 ranks | Your critical hits heal allies within 20 yd for 2% of their maximum health per rank. Once every 6 sec. | 25 points in Feral Combat Leader of the Pack rank 1 |
| Berserk | 7 | 1 rank | Every 30 sec go Berserk for 12 sec (taking Cat or Bear Form starts it at once and restarts the timer): Feral Rake, Lacerate and Bash recover twice as fast and hit 1 more enemy. | 30 points in Feral Combat Leader of the Pack rank 1 |
Restoration talents
| Talent | Tier | Ranks | Effect | Requires |
|---|---|---|---|---|
| Improved Mark of the Wild | 1 | 3 ranks | Mark of the Wild lasts 15% longer per rank. | None |
| Furor | 1 | 3 ranks | Your forms, Barkskin and other buffs last 10% longer per rank. | None |
| Nature's Focus | 1 | 3 ranks | Rejuvenation recovers 5% faster per rank. | None |
| Intensity | 2 | 3 ranks | Mana becomes rest: while nothing strikes you, you regain 0.5% of your maximum health per second per rank. | 5 points in Restoration |
| Naturalist | 2 | 3 ranks | Rejuvenation, Swiftmend and Tranquility heal 5% more per rank. | 5 points in Restoration |
| Tranquil Spirit | 3 | 2 ranks | Tranquility recovers 10% faster per rank. | 10 points in Restoration |
| Improved Rejuvenation | 3 | 3 ranks | Rejuvenation heals 6% more per rank. | 10 points in Restoration |
| Omen of Clarity | 3 | 1 rank | Each spell you cast has a 10% chance to bring Clearcasting: your cooldowns recover 30% faster for 6 sec. | 10 points in Restoration |
| Nature's Swiftness | 4 | 1 rank | When you drop below 35% health, Rejuvenation is ready at once. Once every 30 sec. | 15 points in Restoration Intensity rank 3 |
| Swiftmend | 4 | 1 rank | Swiftmend heals 10% more, and Rejuvenation recovers 15% faster. | 15 points in Restoration Tranquil Spirit rank 2 |
| Gift of Nature | 4 | 3 ranks | Rejuvenation, Swiftmend and Tranquility heal 5% more per rank. | 15 points in Restoration |
| Living Spirit | 5 | 3 ranks | +4% maximum health per rank. | 20 points in Restoration |
| Empowered Rejuvenation | 5 | 3 ranks | Your heals over time, absorbs and Thorns are 10% stronger per rank. | 20 points in Restoration Swiftmend rank 1 |
| Natural Perfection | 5 | 3 ranks | Being struck hardens your bark: you take 4% less damage per rank for 6 sec. | 20 points in Restoration |
| Living Seed | 5 | 2 ranks | Your critical strikes and heals plant Living Seeds: allies within 20 yd heal 3% of their maximum health per rank. Once every 5 sec. | 20 points in Restoration |
| Revitalize | 6 | 3 ranks | Each heal you receive revitalizes you: your cooldowns recover 5% faster per rank for 6 sec. | 25 points in Restoration |
| Tree of Life | 6 | 1 rank | The Tree of Life's aura grows from you: every 8 sec in combat allies within 20 yd heal 4% of their maximum health. | 25 points in Restoration Empowered Rejuvenation rank 3 |
| Gift of the Earthmother | 6 | 3 ranks | All your cooldowns recover 4% faster per rank. | 25 points in Restoration |
| Wild Growth | 7 | 1 rank | Rejuvenation blooms on 4 injured allies at 60% and blights 4 enemies, bosses first, for twice its healing; Wrath and Moonfire hits blight one for 30%. Every blight deals triple to bosses and rares. Tranquility is 30% faster. | 30 points in Restoration Tree of Life rank 1 |